Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Gained a contact. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Scarred. Owe 1,250 for medical bills. |
5 |
31 |
Became a Scout (Courier). |
5 |
34 |
Khaeghzgzakskoghors's ship is damaged, and Khaeghzgzakskoghors have to hitch-hike Khaeghzgzakskoghors's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Spend several years jumping from world to world in Khaeghzgzakskoghors's scout ship. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Perform an exemplary service for the scouts. |
7 |
43 |
Promoted to Scout (Courier) rank 2. |