Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
During a battle, defeat or victory depends on Kurt Vear's actions. Kurt Vear actions lead to an honorabe discharge. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Kurt Vear botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Kurt Vear's ship is damaged, and Kurt Vear have to hitch-hike Kurt Vear's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Kurt Vear have no idea what happened to Kurt Vear – they found Kurt Vear's ship drifting on the fringes of friendly space. |
4 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
32 |
Kurt Vear refused an offer of inducements to betray Kurt Vear's faith. Gain 1 enemies. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
38 |
Kurt Vear refused an offer of inducements to betray Kurt Vear's faith. Gain 5 enemies. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
41 |
Kurt Vear secretly provide religious rites for a dying leader or noble, although they do not share Kurt Vear's faith. Gain an Ally in the family and a Rival who disagrees with Kurt Vear's choice. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |