Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Gained a contact. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Citizen (Colonist). |
2 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Failed to qualify for Free Trader (Merchant). |
3 |
30 |
Submitted to the draft. |
3 |
30 |
Became a Scout (Courier). |
3 |
31 |
Kyle Ramos's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kyle Ramos fail to help. Gain an Enemy. |
3 |
31 |
Kyle Ramos's ship is damaged, and Kyle Ramos have to hitch-hike Kyle Ramos's way back across the stars to the nearest scout base. |
3 |
31 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
34 |
Attempted to change assignments. |
4 |
34 |
Failed to qualify for Surveyor (Scout). |
4 |
34 |
Continued as Scout (Courier). |
4 |
37 |
Kyle Ramos survey an alien world. |
5 |
38 |
Continued as Scout (Courier). |
5 |
39 |
Kyle Ramos inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |