Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
25 |
A mission goes disastrously wrong due to Lee Barbary's commander’s error or incompetence, but Lee Barbary survive. |
2 |
25 |
Cover for the commander and gain an Ally. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
28 |
A mission goes wrong; Lee Barbary and several others are captured and mistreated by the enemy. Gain Lee Barbary's jailer as an Enemy. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
Lee Barbary survey an alien world. |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Became a Agent (Intelligence). |
6 |
34 |
Rewarded for a successful mission. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
37 |
Continued as Agent (Intelligence). |
7 |
39 |
Befriended by a senior agent. |
7 |
41 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |