Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Leigh Campbell is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Leigh Campbell as an Enemy. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
23 |
Leigh Campbell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leigh Campbell fail to help. Gain an Enemy. |
2 |
23 |
Leigh Campbell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
25 |
When dealing with an alien race, Leigh Campbell botch an opportunity to gather extra intelligence about them. |
3 |
25 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Leigh Campbell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leigh Campbell fail to help. Gain an Enemy. |
4 |
29 |
Leigh Campbell have no idea what happened to Leigh Campbell – they found Leigh Campbell's ship drifting on the fringes of friendly space. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
35 |
Leigh Campbell's ship is damaged, and Leigh Campbell have to hitch-hike Leigh Campbell's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 3 Contacts. Gain 1 Enemies. |
6 |
35 |
Became a Merchant (Broker). |
6 |
37 |
Embroiled in legal trouble. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Risk Leigh Campbell's fortune on a possibility lucrative deal and win. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |