Leigh Campbell  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 43 M 6 (0) 6 (0) 5 (-1) 7 (0) 8 (0) 9 (1)665789
Haughty, Cautious, Pacifistic
 
Skills
Athletics 0
Broker 2
Diplomat 1
Drive 0
Gun Combat 0
Gunner 0
Mechanic 0
Melee 0
Pilot (Small Craft) 1
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Scout Surveyor Scout12
Scout Explorer Scout12
Merchant Broker 12
 
Name Type Affinity Enmity Power Influence Species
Helene Davidson Enemy 0 5 6 2 Tezcat (F/40)
Helene Davidson gains in power and influence.
Annette Davies Enemy 0 1 1 0 Thaggeshi (F/71)
Malissa Head Rival 2 3 0 4 Geonee (F/79)
Malissa Head has negatively life-changing event.
Sam Fernandez Enemy 0 3 1 2 Halka (M/89)
Samuel Matson Contact 2 1 3 5 Tezcat (M/60)
Naomi Mitchell Rival 1 1 1 1 Tezcat (F/25)
Relationship redefined. Contact becomes an rival.
Zack Tabiner Contact 1 1 1 0 Tezcat (M/30)
Angela Clubb Enemy 0 5 0 0 Suerrat (F/53)
Very bad falling out.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Leigh Campbell is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Leigh Campbell as an Enemy.
2 20 Failed to qualify for Corporate Agent (Agent).
2 20 Submitted to the draft.
2 20 Became a Scout (Surveyor).
2 23 Leigh Campbell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leigh Campbell fail to help. Gain an Enemy.
2 23 Leigh Campbell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 24 Continued as Scout (Surveyor).
3 25 When dealing with an alien race, Leigh Campbell botch an opportunity to gather extra intelligence about them.
3 25 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
3 28 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 28 Attempted to change assignments.
4 28 Switched to Scout (Explorer) with previous rank.
4 29 Leigh Campbell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leigh Campbell fail to help. Gain an Enemy.
4 29 Leigh Campbell have no idea what happened to Leigh Campbell – they found Leigh Campbell's ship drifting on the fringes of friendly space.
5 32 Continued as Scout (Explorer).
5 35 Leigh Campbell's ship is damaged, and Leigh Campbell have to hitch-hike Leigh Campbell's way back across the stars to the nearest scout base.
5 35 Gain 3 Contacts. Gain 1 Enemies.
6 35 Became a Merchant (Broker).
6 37 Embroiled in legal trouble.
7 39 Continued as Merchant (Broker).
7 43 Risk Leigh Campbell's fortune on a possibility lucrative deal and win.
7 43 Promoted to Merchant (Broker) rank 1.
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