Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
One of Lillian Young's pieces of art is stolen, and the investigation brings Lillian Young into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
When dealing with an alien race, Lillian Young botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Lillian Young have no idea what happened to Lillian Young – they found Lillian Young's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Lillian Young's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
33 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
33 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
35 |
Made lifelong friends. Gain 2 Allies. |
5 |
37 |
Graduated. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
41 |
Make an unexpected connection outside Lillian Young's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |