Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Expand the field of Mechanic, but gain a Rival in Lincoln Desmond's former tutor. |
1 |
22 |
Graduated. Gain an rival who is upset that Lincoln Desmond left the community. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Nearly killed. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
33 |
Became a Scout (Courier). |
6 |
36 |
Spend several years jumping from world to world in Lincoln Desmond's scout ship. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Surveyor (Scout). |
7 |
37 |
Continued as Scout (Courier). |
7 |
40 |
Find Ancient Technology. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |