Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Lloyd Grain left the community. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
23 |
Gift causes a former ally to turn on Lloyd Grain and betray Lloyd Grain. One Ally or Contact becomes an Enemy. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
28 |
Refused to use Lloyd Grain's psionic powers in an unethical fashion. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Lloyd Grain's normal circles. Gain a Contact. |