Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
21 |
Study Profession (Worker/Construction) as a hobby. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Loyal Carter's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Imperial trade restrictions force Loyal Carter out of business. |
5 |
32 |
Failed to qualify for Star Marine (Marine). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Attacked by enemies that Loyal Carter easily defeat. |
5 |
34 |
Gain Enemy if Loyal Carter don't already have one. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Betrayed by a friend. One of Loyal Carter's Contacts or Allies betrays Loyal Carter, ending Loyal Carter's career. That Contact or Ally becomes a Rival or Enemy. |