Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Rogue (Thief). |
2 |
22 |
Involved in the planning of an impressive heist. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
26 |
A job goes wrong, forcing Loyal Sabilline to flee off-planet. |
4 |
26 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
32 |
Loyal Sabilline spend a great deal of time on the fringes of Charted Space. |
5 |
32 |
Loyal Sabilline's ship is damaged, and Loyal Sabilline have to hitch-hike Loyal Sabilline's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 3 Contacts. Gain 2 Enemies. |
5 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
36 |
Perform an exemplary service for the scouts. |
7 |
37 |
Continued as Scout (Surveyor). |
7 |
38 |
Loyal Sabilline's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
41 |
Promoted to Scout (Surveyor) rank 2. |