Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Nearly killed. Owe 22,500 for medical bills. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Nearly killed. Owe 7,500 for medical bills. |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
Loyd Watts's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
29 |
Betrayed by a friend. One of Loyd Watts's Contacts or Allies betrays Loyd Watts, ending Loyd Watts's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
32 |
Imperial trade restrictions force Loyd Watts out of business. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
37 |
A series of bad deals and decisions force Loyd Watts into bankruptcy. Loyd Watts salvages what Loyd Watts can. |
7 |
37 |
Entered Merchant Academy with the Business curriculum. |
7 |
39 |
Study Science (Social Sciences/Archaeology) as a hobby. |
7 |
39 |
Dropped out of the merchant academy. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired at age 43. |