Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Manuel Kuhn gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Manuel Kuhn is rewarded for Manuel Kuhn's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Manuel Kuhn befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Voluntarily left Colonist |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Manuel Kuhn's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
36 |
One of Manuel Kuhn's pieces of art is stolen, and the investigation brings Manuel Kuhn into the criminal underworld. |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Entertainer (Performer) rank 2. |