Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Entertainer (Performer). |
2 |
23 |
One of Margaret Ray's pieces of art is stolen, and the investigation brings Margaret Ray into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Severely injured. Owe 15,000 for medical bills. |
3 |
27 |
Gain Enemy if Margaret Ray don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Forced to muster out. |