Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Refuse to abuse Mario Connell's position for profit. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Mario Connell is blamed for an accident that causes the death of several crew members. Mario Connell's guilt drives Mario Connell to excel. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
30 |
A sudden war destroys Mario Connell's trade routes and contacts, forcing Mario Connell to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Drafted into Explorer |
6 |
34 |
Became a Scout (Explorer). |
6 |
38 |
Mario Connell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
40 |
Attempted a risky adventure and was wildly successful. |