Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
1 |
21 |
Given advanced training in a specialist field. |
1 |
22 |
Commissioned in Soulhunter (Soulhunter Flight) with the new title Kaltrhar. |
2 |
22 |
Voluntarily left Soulhunter Flight |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Refuse to abuse Mario Skidd's position for profit. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Mario Skidd join a gambling circle on board. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Flight) with previous rank. |
5 |
36 |
Mario Skidd foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Forced to continue current assignment |
5 |
38 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Flight). |
6 |
39 |
Moved to a new world. |
6 |
42 |
Attempt at commissioned failed. |