Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Flight (Navy). |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
27 |
Gained a contact. |
2 |
29 |
Forced to muster out. |
3 |
29 |
Became a Entertainer (Journalist). |
3 |
33 |
Invited to take part in a controversial event or exhibition that injures Marion Damyon's social standing. |
3 |
33 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
33 |
Continued as Entertainer (Journalist). |
4 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Marion Damyon far from home. |
5 |
35 |
Switched to Drifter (Scavenger). |
5 |
39 |
Betrayed by a friend. One of Marion Damyon's Contacts or Allies betrays Marion Damyon, ending Marion Damyon's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
39 |
Became a Scout (Surveyor). |
6 |
42 |
Marion Damyon spend a great deal of time on the fringes of Charted Space. |
6 |
42 |
Psychologically damaged by Marion Damyon's time in the scouts. |