Marvin Dean  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 43 M 4 (-1) 2 (-2) 9 (1) 9 (1) 10 (1) 8 (0)4299A8
Terrified, Pigeon-toed
 
Skills
Athletics (Strength) 1
Carouse 1
Deception 0
Drive 0
Gun Combat 0
Language (Floriani (Florian League)) 1
Profession (Worker/Religion) 1
Recon 1
Science (Life Sciences) 0
Seafarer 0
Stealth 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 24
Agent Law Enforcement Corporal12
Citizen Worker 01
 
Name Type Affinity Enmity Power Influence Species
Reroula' Hahkioukh Contact 1 1 1 0 Aslan (M/40)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 20 Find valuable salvage.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 29 Attacked by enemies that Marvin Dean easily defeat.
3 29 Gain Enemy if Marvin Dean don't already have one.
4 30 Continued as Drifter (Wanderer).
4 33 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 33 Failed to qualify for Thief (Rogue).
5 33 Submitted to the draft.
5 33 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 Advanced training in a specialist field.
5 37 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 37 Continued as Agent (Law Enforcement).
6 39 Accepted a deal with criminal or other figure under investigation.
7 39 Became a Citizen (Worker).
7 42 Marvin Dean learn something Marvin Dean should not have – a corporate secret, a political scandal – which Marvin Dean can profit from illegally.
7 42 Gain a criminal contact.
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