Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
Embroiled in legal trouble. |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Voluntarily left Free Trader |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Matt Waddell easily defeat. |
3 |
27 |
Gain Enemy if Matt Waddell don't already have one. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Became a Rogue (Thief). |
5 |
35 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
36 |
Promoted to Rogue (Thief) rank 1. |
6 |
36 |
Continued as Rogue (Thief). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Good fortune |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |