Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
May Nealy's business expands, May Nealy's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
May Nealy is rewarded for May Nealy's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
May Nealy is rewarded for May Nealy's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Gained a contact. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
May Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |