Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Scarred. Owe 1,250 for medical bills. |
2 |
21 |
Became a Scholar (Physician). |
2 |
23 |
Merl Richardson's work is sabotaged by unknown parties. Merl Richardson may salvage what Merl Richardson can and give up. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
24 |
Gain a patron in the arts. Gain an Ally |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Voluntarily left Artist |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Merl Richardson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Merl Richardson's faith. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Merl Richardson accepted an offer of inducements to betray Merl Richardson's faith. Gain 310,000 in cash. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
38 |
Given advanced training in a specialist field |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Make an unexpected connection outside Merl Richardson's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |