Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Meyer Gleeson's work ends up coming home with Meyer Gleeson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Merchant (Broker). |
2 |
23 |
Make an unexpected connection outside Meyer Gleeson's normal circles. Gain a Contact. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
25 |
Make an unexpected connection outside Meyer Gleeson's normal circles. Gain a Contact. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
A sudden war destroys Meyer Gleeson's trade routes and contacts, forcing Meyer Gleeson to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
Gained a contact. |
6 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Meyer Gleeson is chosen to represent Meyer Gleeson's faith in a vid show or other highly public forum. |