Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
23 |
Involved in a gambling ring. |
2 |
23 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
23 |
Continued as Rogue (Pirate). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
29 |
Amnesia. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Michael Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Michael Green is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Michael Green retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |