Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Millard Burns's ship is damaged, and Millard Burns have to hitch-hike Millard Burns's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Switched to Scout (Courier) with previous rank. |
3 |
27 |
When dealing with an alien race, Millard Burns have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Returned to Scout (Explorer). |
4 |
32 |
Millard Burns inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Millard Burns's Contacts or Allies betrays Millard Burns, ending Millard Burns's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 2. |