Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Millard Kerran do not know what happened to Millard Kerran. There is a gap in Millard Kerran's memory. |
3 |
25 |
Became a Scholar (Field Researcher). |
3 |
26 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
26 |
Failed to qualify for Thief (Rogue). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Failed to qualify for Corporate (Citizen). |
5 |
29 |
Returned to Drifter (Scavenger). |
5 |
30 |
Millard Kerran do not know what happened to Millard Kerran. There is a gap in Millard Kerran's memory. |
6 |
30 |
Failed to qualify for Field Researcher (Scholar). |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
32 |
Find valuable salvage. |
6 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
38 |
Betrayed by a friend. One of Millard Kerran's Contacts or Allies betrays Millard Kerran, ending Millard Kerran's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Became a Citizen (Corporate). |
8 |
39 |
Gained a contact. |