Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Miller Stanway have no idea what happened to Miller Stanway – they found Miller Stanway's ship drifting on the fringes of friendly space. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
40 |
Betrayed by a friend. One of Miller Stanway's Contacts or Allies betrays Miller Stanway, ending Miller Stanway's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
40 |
Retired at age 40. |