Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Morton Cause do not know what happened to Morton Cause. There is a gap in Morton Cause's memory. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Imperial trade restrictions force Morton Cause out of business. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
36 |
Morton Cause do not know what happened to Morton Cause. There is a gap in Morton Cause's memory. |
6 |
36 |
Failed to qualify for Free Trader (Merchant). |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Betrayed by a friend. One of Morton Cause's Contacts or Allies betrays Morton Cause, ending Morton Cause's career. That Contact or Ally becomes a Rival or Enemy. |