Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Nathan Walker is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
28 |
Works is especially well received and popular, making Nathan Walker a minor celebrity |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
33 |
Promoted to Entertainer (Performer) rank 2. |
5 |
33 |
Voluntarily left Performer |
5 |
33 |
Failed to qualify for Pirate (Rogue). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Failed to qualify for Corporate Agent (Agent). |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Nathan Walker's Contacts or Allies betrays Nathan Walker, ending Nathan Walker's career. That Contact or Ally becomes a Rival or Enemy. |