Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Opponents of Nels Butler's belief system ambush Nels Butler. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Good fortune |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A sudden war destroys Nels Butler's trade routes and contacts, forcing Nels Butler to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Nels Butler's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
7 |
37 |
Returned to Believer (Missionary/Humanitarian). |
7 |
41 |
Nels Butler aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |