Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Nels Fletcher have no idea what happened to Nels Fletcher – they found Nels Fletcher's ship drifting on the fringes of friendly space. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Failed to qualify for Corporate Agent (Agent). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Find an Alien Artifact. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Scholar (Scientist). |
6 |
37 |
Advanced training in a specialist field. |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
39 |
Agreed to perform research that goes against Nels Fletcher's conscience. Gain 3 Enemies. |
7 |
42 |
Promoted to Scholar (Scientist) rank 1. |