Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Befriended by a senior agent. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Noble Hunter's work ends up coming home with Noble Hunter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Became a Citizen (Corporate). |
4 |
29 |
Noble Hunter gain experience in a technical field as a computer operator or surveyor. |
4 |
30 |
Forced to muster out. |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Switched to Citizen (Colonist). |
6 |
36 |
Good fortune |
7 |
37 |
Voluntarily left Colonist |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Noble Hunter faith is shaken. |