Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Ocie Costigan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Psychologically damaged by Ocie Costigan's time in the scouts. |
3 |
25 |
Became a Scholar (Scientist). |
3 |
27 |
Entangled in a bureaucratic or legal morass that distracts Ocie Costigan from Ocie Costigan's work. |
3 |
29 |
Promoted to Scholar (Scientist) rank 1. |
4 |
29 |
Voluntarily left Scientist |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
33 |
Offered job by a patron. Now owe him a favor. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Switched to Scholar (Field Researcher) with previous rank. |
5 |
37 |
An expedition or voyage goes wrong, leaving Ocie Costigan stranded in the wilderness. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
A new romantic starts. Gain an Ally. |