Ole Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 43 M 4 (-1) 3 (-1) 6 (0) 4 (-1) 8 (0) 10 (1)43648A
Natural leader
 
Skills
Advocate 1
Astrogation 0
Broker 2
Carouse 0
Deception 1
Drive (Track) 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Gun Combat 0
Mechanic 1
Persuade 0
Pilot 0
Profession (Colonist) 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 11
Agent Law Enforcement Rookie01
Drifter Barbarian 01
Merchant Broker 24
 
Name Type Affinity Enmity Power Influence Species
Eka-kek E-apath Enemy 6 0 1 6 Bwap (F/35)
reconciliation.
Adolph Matson Contact 1 0 0 0 Cassilldan (M/56)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 21 Attacked by enemies that Ole Clements easily defeat.
1 21 Gain Enemy if Ole Clements don't already have one.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Voluntarily left Scavenger
2 22 Failed to qualify for Worker (Citizen).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Refused a deal with criminal or other figure under investigation. Gain an Enemy
3 23 Failed to qualify for Ground Assault (Marine).
3 23 Switched to Drifter (Barbarian).
3 26 Ole Clements do not know what happened to Ole Clements. There is a gap in Ole Clements's memory.
4 26 Became a Merchant (Broker).
4 30 Make an unexpected connection outside Ole Clements's normal circles. Gain a Contact.
5 30 Continued as Merchant (Broker).
5 33 A good deal ensures Ole Clements is living the high life for a few years.
5 34 Promoted to Merchant (Broker) rank 1.
6 34 Continued as Merchant (Broker).
6 35 Embroiled in legal trouble.
7 38 Continued as Merchant (Broker).
7 42 Promoted to Merchant (Broker) rank 2.
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