Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Naval Academy (Military Academy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Omar French's work ends up coming home with Omar French, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
24 |
A sudden war destroys Omar French's trade routes and contacts, forcing Omar French to flee that region of space. |
3 |
24 |
Gain rebels as Enemy |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
27 |
Given advanced training in a specialist field |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
34 |
A series of bad deals and decisions force Omar French into bankruptcy. Omar French salvages what Omar French can. |
6 |
34 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
36 |
Omar French efforts do not go unnoticed by the Imperium. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Noble (Dilettante) rank 1. |
7 |
38 |
Continued as Noble (Dilettante). |
7 |
39 |
Omar French manipulate and charm Omar French's way through high society. Gain a Rival and an Ally. |
7 |
42 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |