Senior Crewman Orville Stewart  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 43 M 7 (0) 6 (0) 4 (-1) 5 (-1) 4 (-1) 6 (0)764546
Values money
 
Skills
Athletics (Dexterity) 1
Broker 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Mechanic 1
Melee 0
Persuade 0
Science (Social Sciences) 0
Stealth 1
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Scholar Physician 01
Drifter Wanderer 12
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Given advanced training in a specialist field
2 26 Forced to muster out.
3 26 Became a Scholar (Physician).
3 30 An expedition or voyage goes wrong, leaving Orville Stewart stranded in the wilderness.
4 30 Became a Drifter (Wanderer).
4 34 Attempted a risky adventure and was wildly successful.
4 34 Promoted to Drifter (Wanderer) rank 1.
5 34 Continued as Drifter (Wanderer).
5 38 Orville Stewart do not know what happened to Orville Stewart. There is a gap in Orville Stewart's memory.
6 38 Returned to Merchant (Merchant Marine).
6 40 Gained a contact.
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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