Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Ossie Ortiz's work ends up coming home with Ossie Ortiz, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Psychologically damaged by Ossie Ortiz's time in the scouts. |
3 |
20 |
Became a Drifter (Wanderer). |
3 |
21 |
Attacked by enemies and injured. |
3 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Gain Enemy if Ossie Ortiz don't already have one. |
3 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
26 |
Betrayed by a friend. One of Ossie Ortiz's Contacts or Allies betrays Ossie Ortiz, ending Ossie Ortiz's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
26 |
Became a Merchant (Free Trader). |
5 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
30 |
Returned to Drifter (Wanderer). |
6 |
33 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
35 |
Ossie Ortiz come into conflict with a splinter group Ossie Ortiz's own religion which maintains Ossie Ortiz's version is the wrong one. Gain 1 Rivals. |
8 |
35 |
Switched to Drifter (Barbarian). |
8 |
39 |
Offered job by a patron. Now owe him a favor. |
9 |
39 |
Failed to qualify for Colonist (Citizen). |
9 |
39 |
Continued as Drifter (Barbarian). |
9 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
40 |
Retired at age 40. |