Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Scarred. Owe 1,250 for medical bills. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
22 |
Crime pays off. Gain victim as Enemy. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
30 |
A police detective or rival criminal forces Oswald Stewart to flee and vows to hunt Oswald Stewart down. Gain an Enemy. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
Oswald Stewart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Oswald Stewart accepted an offer of inducements to betray Oswald Stewart's faith. Gain 240,000 in cash. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
39 |
Offered job by a patron. Now owe him a favor. |