Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Commanding officer takes an interest in Otha Hall's career. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
Otha Hall is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Scout (Courier). |
3 |
26 |
Spend several years jumping from world to world in Otha Hall's scout ship. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
Otha Hall spend a great deal of time on the fringes of Charted Space. |
4 |
30 |
Otha Hall's ship is damaged, and Otha Hall have to hitch-hike Otha Hall's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 5 Contacts. Gain 1 Enemies. |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
Spend several years jumping from world to world in Otha Hall's scout ship. |
6 |
37 |
Continued as Scout (Courier). |
6 |
40 |
Otha Hall's scout ship is one of the first on the scene to rescue the survivors of a disaster but Otha Hall fail to help. Gain an Enemy. |
6 |
40 |
Otha Hall's ship is damaged, and Otha Hall have to hitch-hike Otha Hall's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 4 Contacts. Gain 2 Enemies. |
6 |
41 |
Forced to muster out. |