Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
An expedition or voyage goes wrong, leaving Pat Miller stranded in the wilderness. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
A sudden war destroys Pat Miller's trade routes and contacts, forcing Pat Miller to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Switched to Scholar (Scientist) with previous rank. |
3 |
28 |
Refuse to join a cheat in some fashion. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Scholar (Scientist) rank 2. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Scholar (Scientist) rank 3. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Caught cheating in some fashion, advancing Pat Miller's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
40 |
A disaster or war strikes. |
6 |
40 |
Lost eye or limb. Fully recovered. |
6 |
40 |
The planetary government interferes with Pat Miller's research for political or religious reasons. Pat Miller continue working secretely. |
6 |
40 |
Gain an Enemy |
6 |
42 |
Promoted to Scholar (Scientist) rank 4. |