Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Pete Mills commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Pete Mills have no idea what happened to Pete Mills – they found Pete Mills's ship drifting on the fringes of friendly space. |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Find Ancient Technology. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Attacked by enemies that Pete Mills easily defeat. |
5 |
36 |
Gain Enemy if Pete Mills don't already have one. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Suffer from a life-threatening illness. |