Scout Philip Ford  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 43 M 11 (1) 7 (0) 5 (-1) 8 (0) 7 (0) 9 (1)B75879
Scared, Sore, Easily upset
 
Skills
Animals 0
Astrogation 1
Athletics 0
Carouse 0
Diplomat 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Mechanic 1
Melee 0
Pilot (Spacecraft) 1
Profession (Sports) 0
Seafarer 0
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Surveyor Scout13
Scout Explorer Scout23
 
Name Type Affinity Enmity Power Influence Species
Lovina Curtis Ally 3 0 1 1 Kedepu (F/29)
Salvador Stone Ally 1 0 5 0 Ronnin (M/27)
Yetta Cruz Rival 1 3 1 2 Dynchia (F/17)
Yetta Cruz gains in influence.
Lea Fowler Contact 3 1 0 1 Ne Kraeda ren Kelva (F/41)
Forgiveness.
Elenora Hunniford Enemy 0 2 6 1 Ne Kraeda ren Kelva (F/25)
Sybil Bilton Enemy 0 2 5 2 Ne Kraeda ren Kelva (F/32)
Sybil Bilton belongs to an unusual cultural or religious group.
Sybil Bilton is missing under suspicious circumstances.
Karl Commins Enemy 0 1 1 1 Answerin (M/18)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Philip Ford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Scout (Surveyor).
2 21 Spend several years jumping from world to world in Philip Ford's scout ship.
3 23 Attempted to change assignments.
3 23 Switched to Scout (Explorer) with previous rank.
3 25 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 27 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 27 Continued as Scout (Explorer).
4 31 When dealing with an alien race, Philip Ford have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 31 Attempted to change assignments.
5 31 Returned to Scout (Surveyor).
5 34 When dealing with an alien race, Philip Ford botch an opportunity to gather extra intelligence about them.
5 34 Philip Ford inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 35 Promoted to Scout (Surveyor) rank 1.
6 35 Attempted to change assignments.
6 35 Returned to Scout (Explorer).
6 36 Perform an exemplary service for the scouts.
6 39 Promoted to Scout (Explorer) rank 2.
7 39 Attempted to change assignments.
7 39 Returned to Scout (Surveyor).
7 40 Philip Ford's ship is damaged, and Philip Ford have to hitch-hike Philip Ford's way back across the stars to the nearest scout base.
7 40 Gain 1 Contacts. Gain 3 Enemies.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙