Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Phillip Magrath is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
23 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
31 |
Phillip Magrath is rewarded for Phillip Magrath's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
38 |
Became a Entertainer (Journalist). |
7 |
40 |
Join homeworld’s celebrity circles |
7 |
42 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |