Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
23 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Risk Phillip Withers's fortune on a possibility lucrative deal and win. |
4 |
27 |
Voluntarily left Free Trader |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
31 |
Phillip Withers do not know what happened to Phillip Withers. There is a gap in Phillip Withers's memory. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Attempted a risky adventure and was wildly successful. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Gain Enemy if Phillip Withers don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |