Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Scout (Courier). |
2 |
28 |
Pierre Bryant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pierre Bryant fail to help. Gain an Enemy. |
2 |
28 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
29 |
Continued as Scout (Courier). |
3 |
31 |
Pierre Bryant's ship is damaged, and Pierre Bryant have to hitch-hike Pierre Bryant's way back across the stars to the nearest scout base. |
3 |
31 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
31 |
Became a Entertainer (Performer). |
4 |
33 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Pierre Bryant refuse to secretly provide religious rites for a dying leader or noble, because they do not share Pierre Bryant's faith. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Pierre Bryant is sent to a new community or parish to preach The Word among the poor. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |