Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Ray Ferguson's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A sudden war destroys Ray Ferguson's trade routes and contacts, forcing Ray Ferguson to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Ray Ferguson secretly provide religious rites for a dying leader or noble, although they do not share Ray Ferguson's faith. Gain an Ally in the family and a Rival who disagrees with Ray Ferguson's choice. |
6 |
41 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |