Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Raymond Fallow's life into chaos, forcing Raymond Fallow to leave the planet. |
2 |
20 |
Became a Rogue (Thief). |
2 |
22 |
Involved in a feud with a rival criminal organization. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Voluntarily left Thief |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Victim of a crime |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |