Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Worker (Citizen). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Explorer). |
2 |
23 |
When dealing with an alien race, Reginald Williams botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Reginald Williams inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Surveyor) with previous rank. |
3 |
26 |
Reginald Williams spend a great deal of time on the fringes of Charted Space. |
3 |
26 |
Reginald Williams's ship is damaged, and Reginald Williams have to hitch-hike Reginald Williams's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
27 |
Promoted to Scout (Surveyor) rank 2. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
29 |
Reginald Williams's scout ship is one of the first on the scene to rescue the survivors of a disaster but Reginald Williams fail to help. Gain an Enemy. |
4 |
29 |
Reginald Williams have no idea what happened to Reginald Williams – they found Reginald Williams's ship drifting on the fringes of friendly space. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
34 |
Reginald Williams's ship is damaged, and Reginald Williams have to hitch-hike Reginald Williams's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 6 Contacts. Gain 3 Enemies. |
6 |
34 |
Failed to qualify for Law Enforcement (Agent). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
35 |
Find valuable salvage. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |