Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Richard Welch is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
21 |
Became a Agent (Intelligence). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Richard Welch's job. |
3 |
23 |
Became a Scholar (Physician). |
3 |
26 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Find valuable salvage. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
36 |
Richard Welch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |