Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
22 |
Richmond Keiler learn something Richmond Keiler should not have – a corporate secret, a political scandal – which Richmond Keiler can profit from illegally. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
26 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
30 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
5 |
34 |
Gain Enemy if Richmond Keiler don't already have one. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Make an unexpected connection outside Richmond Keiler's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |