Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Rollin Spice's actions. The ship suffers severe damage and Rollin Spice is blamed for the disaster. Rollin Spice is court - martialled and discharged. |
2 |
19 |
Became a Merchant (Free Trader). |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
26 |
Rollin Spice's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
30 |
A mission goes wrong; Rollin Spice and several others are captured and mistreated by the enemy. Gain Rollin Spice's jailer as an Enemy. |
5 |
30 |
Failed to qualify for Surveyor (Scout). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
36 |
Rollin Spice accepted an offer of inducements to betray Rollin Spice's faith. Gain 150,000 in cash. |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
40 |
Rollin Spice do not know what happened to Rollin Spice. There is a gap in Rollin Spice's memory. |