Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Study Explosives as a hobby. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Lost eye or limb. Owe 1,250 for medical bills. |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
Nearly killed. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Embroiled in legal trouble. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Roman Treadway's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |